The third major expansion for Final Fantasy XIV is Shadowbringers, which hopes to introduce a shift from the warfront of the Garlean Empire to a direr situation. Regardless, it still was able to produce some of the best post-game content you can find in the entire campaign, even hearkening back to games such as the original Final Fantasy, Final Fantasy VI and Final Fantasy XII. Two years ago was Stormblood, which while still very good, wasn’t as impressive as its predecessor due to the drastic shift in tone and inability to take risks, such as truly killing off characters. The first was Heavensward, which to this day is my personal favorite expansion of any game, elevating Final Fantasy XIV into much more than a simple MMO. This is largely due to Naoki Yoshida and his team’s dedication to continuous support, not only releasing updates and events what seems like on a monthly basis, but somehow fitting in major expansions every two years. The game that nearly brought Square Enix to their knees is thriving like no one would have suspected, with currently more than sixteen million registered users around the globe. It’s amazing how much of a runaway success Final Fantasy XIV has become.
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